2.6 Reactive UI
Reactive UI falls under the category of declarative programming, allowing developers to focus on what the UI should accomplish rather than how to achieve it. Let's explore the key concepts behind Reactive UI and how it leverages states to simplify UI development.
Imperative vs. Declarative Programming
Before diving into reactive principles, it’s important to understand the difference between imperative and declarative programming paradigms.
Imperative programming describes the steps necessary to achieve a particular result. You explicitly instruct the program on how to perform tasks.
For example:
Declarative programming describes what the program should accomplish, but not the specific steps to achieve it. The framework takes care of rendering changes as necessary.
In declarative programming, the UI reacts to changes in data automatically:
What is Reactive UI?
Declarative programming is a broader concept that focuses on what the program should accomplish. Reactive UI falls under declarative programming, and it is about responding to changes in data over time.
A Reactive UI automatically reacts to changes in underlying data, reducing the need for manual UI updates. Instead of explicitly triggering updates for UI components when data changes, the system handles recomposition behind the scenes.
In Jetpack Compose, the UI reacts to changes in state variables, which means the UI components tied to these state variables will automatically recompose (redraw) when the state changes.
In the example for declarative programming, greeting
is a state variable. When its value changes, any composable that reads this value automatically updates, reflecting the new data.
States in Jetpack Compose
In Compose, states are used to manage the UI’s reactive data flow. Instead of creating plain variables, you define state variables using mutableStateOf()
.
Let's break it down:
by
allowsname
to be used as a regular variable instead of accessing the state explicitly.remember
ensures the state is preserved across recompositions. When the composable function recomposes (redraws the UI),remember
ensures that the state value isn't reset.mutableStateOf("")
initializes the state with an empty string, which can be updated.
Why Use States?
Using state variables provides a powerful way to handle dynamic UI changes. Here’s why:
Automatic UI updates: Using regular variables can be problematic, as whenever a variable changes you have to call all the UI components that depend on it to change them. However, when a state variable changes, the UI components that depend on that state automatically recompose, so you don't need to manually update the UI.
Cleaner code: Instead of explicitly calling functions to update the UI when a value changes, state variables allow for automatic synchronization between data and UI.
Here's another example of when states are useful:
In imperative programming, you would have to manually update the UI each time the count
increments, by calling methods to refresh or redraw components
With this reactive approach, whenever count
changes, the UI automatically recomposes without any manual intervention.
Reactive UI in Jetpack Compose works hand-in-hand with reactive data flow. The idea is that you define how the UI looks based on the current state, and then pipeline the data in. The framework takes care of updating the UI whenever the state changes. This leads to more intuitive, easier-to-maintain code, especially as your apps grow in size and complexity.
Last updated